Input guide
Controls, without made-up keybinds.
Steam confirms full controller support, inversion and PlayStation glyph fixes. The developer does not publish a canonical default-key table, so this page explains the action groups and points you to the live Settings screen for the exact binding.
| System | Actions to learn | Reliable note |
|---|---|---|
| Movement & camera | Walk, sprint, look and invert X/Y | Patch 1.0.5 officially added X/Y inversion. |
| Fishing | Equip rod, charge cast, release, pull and land | Practice on a flat Lighthouse shoreline. |
| Object physics | Pick up, carry, drop/throw and hand off | Keep quest objects outside the sale pile. |
| Combat | Aim, fire, reload, melee and explosive use | Verify the current binding in Settings before a boss. |
| Boat & Radar | Steer, interact with engine and read markers | Assign one driver in co-op. |
| Co-op | Invite, revive, lobby privacy and session type | Private lobby controls arrived in Patch 1.0.5. |
| Save & menu | Save, Main Menu and Quit | Patch 1.0.6 says these actions save; autosave runs every minute. |
Why no WASD/E/F table?
Bindings can be remapped and current public sources do not expose an authoritative default list. Open Settings → Controls in your build and capture the labels shown for keyboard/mouse or controller; guessing creates a confidently wrong answer.